Middle Earth are a set of free wargames rules for skirmishes in JRR Tolkien’s fantasy worlds. The set includes specific rules for battles in the three “Ages.”
Miniatures Rules
Tigers At Minsk
Tigers at Minsk is a set of WWII rules designed for 10mmm figures on 4 inch hexes. The author writes:
These rules are specifically designed for WWII tactical games to be played in a small area (3′ x 2′ or slightly larger) using 4″ hexes. Units represent individual infantry sections, support weapons and vehicles. Most of the scenarios presented here use a gaming space that is 8 hexes wide by 6 hexes deep if using a 4″ hex with the hex grain running sideways (see scenario maps). The equipment lists and scenarios relate to the east front circa 1943 / 44 and have been developed using Kallistra hex terrain and Pendraken’s 10mm figures.
Captains Bold Frigate Rules
Captains Bold is a free print-and-play game for the age of sail. It focuses on duels between frigates.
Shield Breaker Fantasy Rules
Shield Breaker is a set of free wargames rules for fantasy skirmish. The authors write:
Shield Breaker is a game about warbands battling it out in a world of legends. It is intended for use with about 6–20 miniatures in the most common 28mm scale. Buy, borrow or steal any fantasy miniatures, compose a warband and you are ready to play.
Warband Science Fantasy Role Playing
Warband is a free RPG with a science fantasy, science fiction flavor. In truth, it could very well be the Warhammer 40K RPG. The author writes:
This game is my homage to the ‘grim, dark future’. A game of spikey power armor wearing, bolt-gun shooting, chain-sword waving chaos worshippers. Characters struggle to survive in the warp of space, as low-level members of a Chaos Lord’s warband, they strive to make a name for themselves and eventually captain a ship of their own.