Letters of Marque and Reprisal is a set of free wargames rules for replaying battles in the age of fighting sail. It’s meant for battles where each player would control one ship, rather than a squadron or fleet. It looks perfect for pirate battles.
To Glory We Steer is a well-done set of rules for the age of fighting sail:
From the period where the mighty multi-oared Galleys had almost faded from memory other than a coastal raider, to the days where black funnelled Ships of the line belched out sparks and smoke, there existed two hundred years of an Age of Sail. …
This set of rules takes from many contemporary accounts of battle, to gain a whiff of the sea air in themechanics, Hopefully threading through it enough realism without baffling a Landsman who knows little of the Age of Sail.
As you give your crew orders to “Man the Halyards” or unleash a perfectly timed broadside, I hope that some of this may come across and that those who know their foretops from their gaff sails might gain some pleasure from commanding. This said, many compromises have been made in the way of a playable game that is challenging and involving for players.
You are not pushing a model and rolling dice. You are a Master and Commander in the Heat of Battle!
Captains Bold is a free print-and-play game for the age of sail. It focuses on duels between frigates.
Men O’ War is a set of free wargames rules for Napoleonic sail. The rules are aimed at small actions, with one or two ships per player.
The Immortal Memory is a set of rule for refighting Trafalgar.