Afriborea Colonial Wars Rules

Prolific games designer Rudi Geudens offers Afriboria, a fast play, card driven set of colonial rules. What’s really neat about this game is that Rudi has designed some gorgeous custom cards, as well as labels to stick to six sided dice for use with the game.

The Natives Are Restless Tonight

Matakishi has written The Natives Are Restless Tonight, a set of free wargaming siege rules for any game involving a large band of natives, and a small, but stalwart group of westerners. They would work for any game in the colonial era, including the Zulu War, Boxer Rebellion, Foreign Legion, North West Frontier and Indian Mutiny.

The rules use a card activation system, and involve rolling handfulls d6s. Casualties are determined by summing the attack dice and removing a figure for every multiple of 6, 9 or 12, depending upon the defensive situation.

Rencounter Skirmish Rules

Ed Allen’s Rencounter was the first set of free wargames rules that I found on the net. And I still think they’re one of the best.

Update: Ed Allen’s site is off the list. You can find them here.

You can also get the pages reproduced as a pdf here.

Rencounter,_skirmish_wargargame.pdf

Tanzanica Rules

Tanzanica is a set of free wargames rules for Darkest Africa adventures by Brett Abbott. The rules actually are a variant of Games Workshop’s Mordheim miniatures rules, which are themselves free at the Games Workshop living rules archive. Mordheim is a neat set of rules for the kind of game where each player controls a small group of characters, with one uber-character and several flunkies.

Stand To!

Free Colonial Skirmish miniatures rules from the prolific Steve Winter: Stand To!