Warhammer Ancient Battles American Revolution Variant

Here’s a variant of Warhammer Ancient Battles for the American Revolution. No. Really. It could work.

Battles of the Revolutionary War by W.J. Wood

In Battles of the Revolutionary War, author W.J. Wood contends that — contrary to popular belief — the war was won by American skill on the battlefield. To prove this contention, he examines in ten chapters, ten major battles of the war: Bunker Hill, Quebec, Trenton and Princeton, Brandywine, Oriskany, Saratoga, King’s Mountain, Cowpens, Guilford Courthouse, and the Chesapeake Capes. Each chapter features a detailed narrative of the battle, some useful maps and battle plans, and an analysis of the action. There also are some good organizational charts, and intellience reports. It was well worth the price.

Battles of the Revolutionary War: 1775-1781 (Major Battles and Campaigns Series)

Angel In The Whirlwind By Benson Bobrick

Angel In The Whirlwind is a good, one volume account of the American Revolution. Beginning with the war’s proximate causes in the French and Indian War, and continuing on to 1782 and Washington’s retirement, this book is full of the colorful personalities that make this period so interesting. This was the first book I read when beginning my research into the Ameican Revolution. It’s a good place to start — or, if you are a Revolution aficionado, a good read to remind you why the Revolution caught your imagination in the first place.

Angel in the Whirlwind : The Triumph of the American Revolution

Battles of the Revolutionary War by W.J. Wood

In Battles of the Revolutionary War, author W.J. Wood contends that — contrary to popular belief — the war was won by American skill on the battlefield. To prove this contention, he examines in ten chapters, ten major battles of the war: Bunker Hill, Quebec, Trenton and Princeton, Brandywine, Oriskany, Saratoga, King’s Mountain, Cowpens, Guilford Courthouse, and the Chesapeake Capes. Each chapter features a detailed narrative of the battle, some useful maps and battle plans, and an analysis of the action. There also are some good organizational charts, and intellience reports. It was well worth the price.

Battles of the Revolutionary War: 1775-1781 (Major Battles and Campaigns Series)

The Present Winter Print and Play Game of the Battle of Trenton

The Present Winter is a print and play game about the Battle of Trenton. From the rules:

The Present Winter is a game about Washington’s Crossing and the Battle of Trenton that took place on December 25th and 26th of 1776 during the American War of Independence. The goal for Washington’s Continental Army is to cross the Delaware River and seize control of Trenton from the Hessians. The goal of the Hessian Mercenaries is to, with the help of the Elements, stymie the Continentals in their crossing of the river and to prevent the capture of Trenton.