Fast Play Napoleonic Rules

Jon Linney offers a set of Fast Play Napoleonic Rules. The author writes:

These rules provide a fast paced game with simple rule mechanisms that allow players to concentrate on their tactics and enjoy the ‘look’ of their tabletop battle, rather than have their heads buried in rule tables. Elements shoot and fight individually but move and test morale within their unit. One or two rule mechanisms have been ‘adapted’ from other rule systems (as I liked them); as they say imitation is the sincerest form of flattery! Players will need a table approximately 6′ by 4′ laid-out with suitable terrain. At least one D6 die and a measuring device each (measuring stick or rule), and of course two opposing armies. The measurements are for 15mm figures.

Valeur Et Discipline Napoleonic Rules

Valeur Et Discipline is a set of free wargames rules for the Revolutionary and Napoleonic wars.

Men O’ War Napoleonic Sail Rules

Men O’ War is a set of free wargames rules for Napoleonic sail. The rules are aimed at small actions, with one or two ships per player.

A Fair Battlefield Napoleonic Boardgame

A Fair Battlefield is a free print and play boardgame set in a

pseudo-Napoleonic era. To win, you must push the opposing army back or outmaneuver it, so that your own army can advance and eventually carry The Flag into the other player’s territory. Meanwhile, the opponent can engage you in battles to stop your advancement and try to take control of The Flag.

In A Fair Battleground, skillful deployment and maneuvering is more important than raw impact, but typical winning tactical moves of the era like attacking the opposing armies from behind are forbidden. Asymmetry between players is given not by a different mix of forces or objectives, but rather by the interplay of two pairs of opposing roles (Advancing vs Contending and Attacker vs Defender) that the two players take and exchange during the game. These roles determine both what the players can do and when they can do it, as well as which of the different armies are more useful to each of them.

Battle resolution is basically luck-less, but a simple optional rule that adds a random factor is provided for players who prefer luck-based systems.

Brigade Commander Napoleonic Rules

Brigade Commander is a set of Napoleonic Rules. The author writes:

The inspiration and model for this rules set has come from two very fine existing published rules sets.

The first “De Bellis Antiquitatis“ is a simple yet wonderful quick-play focused mode that models warfare in the ancient world.

The second set “Chef de Battailon” is an exceedingly detailed set of Napoleonic rules with each commander controling a single battalion. In this set, the player is constantly faced by the nightmare of moving troops around terrain while under fire.

Both sets are excellent at what they do, but as the main designer of these rules I wanted the detail of “Chef” and the speed of “De Bellis”. Much play testing and tinkering has resulted in the set of rules you now hold.