Battle of the Little Big Horn is a set of free wargames rules for fighting Custer’s Last Stand. You need to turn over your email to get a copy of the rules, but it doesn’t look to me like some sort of sophisticated anti-wargamer phishing scheme.
Tripods and Hussars is Ty Beard’s set of rules for playing battles set in HG Wells’ War of the Worlds universe.
Mike Willegal offers A Perfect Sheet of Flame, a set of free wargames rules for gaming the Amerian Civil War. Mike writes that this is the fourth version of his Iron Brigade system:
This forth version has a major revamping of the game mechanics. Gone is the sequential alternate movement system. In place is a order driven simatanious movement system. Orders must be generated by officers and isolated units may only execute their orders after a delay. Gone is the need for the results tables. In place of that, the player must perform some very simple math (adding up the sum a of a number of dice) followed by a simple divide. The result is intended to be a much more exciting, and fast moving game. The old system of tying morale to fire combat remains, though in an altered format. The overall effect of combat should be similar to the previous version, with a bit more luck thrown in. This should average out quite quickly in battle, as I have studied probilities of sum of a number of dice quite carefully in coming up with this system.
The Tomahawk and The Flame is a variant of Larry Brom’s Sword and the Flame rules for the American Indian wars 1866 – 1890.
a fictional area of Africa. It covers the general region of the current Congo, Kenya and Tanzania. It was created in 1999 by Alan Hamilton … Set in Victorian times the main characters are British, European and tribal. That is not to say that the Americans and Chinese do not appear.