Simple Solo Wargames Rules For The Wild West

Mark Ainsworth offers a set of simple solo wargames rules for games of the 7th Cavalry against Plains Indians.

Dead and Alive Zombie Game

From the website:

Dead & Alive s a solitaire game of survival in a Zombie infested town. It is a stripped down travel version of a multi-player boardgame I created.

It all went wrong driving into town. A kid stepped out from between two parked cars. I tried to stop in time, but I couldn�t. I got out of the car and he was still moving. He was alive� but it was all wrong. His arms and legs were broken in impossible angles, but he was still alive and moving and� oh lord. I heard something and looked up, they were coming, all these shuffling people covered in blood and bite marks. Then the kid started squirming, teeth snapping� I just ran, ran for the nearest house to hide� the radio said some sort of virus had escaped, and the Coast Guard was ferrying people off the island. I heard a window smash below, I gotta find something to fight with. There are more of them moving towards this house now. If I can only get out of here alive�

In a town filled with zombies you move building to building looking for weapons to help you survive and maybe find another survivor to aid you…as well as roving packs of zombies looking to feed. The game is different every time you play and is only 2 pages. You will need the rules, 2d6 a piece of graph paper and a pencil to play.

John Carter Rules For THW’s SwordPlay

I love the John Carter of Mars books and have long wanted to do a game set in that universe. Here are a set of modifications for Two Hour Wargames Swordplay rules for playing John Carter of Mars skirmishes.

Zombie Rancher Game

Invisible City Productions offers Zombie Rancher, “A post-zombie apocalypse game of entrepeneurisim for two or four players.”

Save The Whale!

Save The Whale! is a naval “wargame” inspired by confrontations between Greenpeace and the Japanese whaling fleets.