Tin Army In The Civil War

Tin Army In The Civil War is a set of free wargames rules for the American Civil War by Ross Mcfarlane. The author writes:

This is a simple set of wargame rules aimed at Division or Corps sized battles. They assume that low level tactics are being handled by regimental officers and their Brigadiers and by the dice. The game may be played on grid with 1 unit per grid area otherwise all distances are roughly equal to the frontage of a deployed infantry unit or roughly 150 yards. Units within that distance  and directly in front of, behind or beside each other are deemed to be adjacent. Turns represent a variable length of time and overlap the previous and following enemy turns. 12 to 15 turns each is a good medium length game with a simple scenario and a dozen or so units per side.

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Most Irregular Horse and Musket Rules

Most Irregular is horse and musket rules extension to the Fast and Dirty skirmish rules, found on the same page.

Large Scale Civil War Battle Rules

Large Scale Civil War Battles is a set of free wargames rules where one base=1000 men and an inch=100 yards.

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American Civil War Rules

This is a one-page set of rules for American Civil war naval and river battles.

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American Civil War Sh*t For Men Rules

American Civil War Sh*t For Men Rules are a set of grand tactical Civil War rules for 15mm originally based on Napoleon's Battles, but now quite removed from the base.