DayZ Zombie Wargame/RPG Rules

Day Z is a set of campaign wargame and RPG skirmish rules for games set in a zombie apocalypse. The author writes:

This DayZ ruleset is played on a simple grid map, with each grid square representing an area fifty meters on each side. The majority of towns and rural areas can be represented by a twelve-by-twelve map, though some larger areas such as Chernogorsk, Elektrozavodsk, and Solnichniy are better-suited by a double-wide, twelve-by-twenty-four map. The game starts out on the coast of Chernarus, a former Soviet republic currently experiencing a virulent outbreak of a plague rumored to originate from an island offshore of Taviana. The plague does not appear curable, and causes symptoms in its victims similar to ‘zombies’ described in popular media. Its extents are currently unknown, but it is believed to have spread across much of Europe and the Middle East.

Fallout Skirmish Game

Fallout Skirmish is a set of free wargames rules for skirmishes in the Fallout Computer Game universe. The rules are heavily influenced by Necromunda.

Arnold’s Finest Hour Rules

Arnold’s Finest Hour is a set of free wargames rules for the American Revolution Battle of Saratoga from the prolific Junior General.

Column, Line and Square Napoleonics Rules

Column, Line and Square was the first set of Napoleonics rules that I ever played — and I suspect, the first set that many people played. We called it Column, Line and Slaughter, though, becuase slaughter was the usual result.

Still, it was fun to play –especially with 25mm figures.

Sadly, the set is apparently no longer in print. But you can get the rules here, free for the downloading.