Fire and Discipline Wargames Rules for 1740 to 1850

Fire and Discipline was originally published (in 1988) to cover tactical warfare from 1740-1850. It is now in two versions, one focusing on firepower, the other on discipline. Both versions use the same basing and organization structure. The rules are lengthy because many simple questions are answered with the clarification examples. Optional rules are included to allow for more realistic and slower play for those who prefer it. After learning the rules most players will be able to play a friendly game by using only the pullout charts.

Warhammer Ancient Battles American Revolution Variant

Here’s a variant of Warhammer Ancient Battles for the American Revolution. No. Really. It could work.

Fog of War Rules For Horse and Musket Games

Phil Johnson and Les Benoot offer a pdf download of fog of war rules for the horse and musket era. These are a generic add on for other horse and musket rules sets, and are intended to reflect the problems offered by visibility and scouting on command control.

Plains Indian Horse Symbols

I’m currently painting some of Wargames Foundry’s Plains Indians for a 7th Cavalry game. I found this site, with descriptions of symbols that the Native American warriors painted on their horses.

Age of Sail Campaign

David Manley has written campaign rules for the 1782-1783 naval campaign between the French and British off the coast of India. Manley writes:

Between February 1782 and June 1783 the fleets of French captain Pierre Andre de Suffren de St. Tropez and British Vice-Admiral Sir Edward Hughes fought a series of naval actions along the Indian Coromandel coast in what has become one of the most popular campaign settings for wargamers of the age of sail. Five actions, all largely inconclusive and fought between fleets that were relatively equal in numbers, were fought on the Coromandel Coast, at Sadras, Providien, Cuddalore, Negapatam and Trincomalee.