Age of Sail Campaign

David Manley has written campaign rules for the 1782-1783 naval campaign between the French and British off the coast of India. Manley writes:

Between February 1782 and June 1783 the fleets of French captain Pierre Andre de Suffren de St. Tropez and British Vice-Admiral Sir Edward Hughes fought a series of naval actions along the Indian Coromandel coast in what has become one of the most popular campaign settings for wargamers of the age of sail. Five actions, all largely inconclusive and fought between fleets that were relatively equal in numbers, were fought on the Coromandel Coast, at Sadras, Providien, Cuddalore, Negapatam and Trincomalee.

Skirmish Rules For The 18th Century

This set of skirmish rules is designed for games with 54mm figures set in the 18th century.

Little Lambent Meteors

Jim Wallman’s Little Lambent Meteors is a set of free wargames rules for 18th Century riots, using 15mm figures.

La Petite Guerre Skirmish Rules

La Petite Guerre is a set of free wargames rules for the 18th Century.

This game represents an easy yet historically realistic method for simulating 18th century skirmishes.Consequently, all figures should be mounted individually. I use 1×1 inch stands for 25 mm figures. A number of markers are necessary to play La Petite Guerre (I use plastic beads, although cardboard chits would work just as well). You will need markers to distinguish light wounds (blue), severe wounds (black), panicked (yellow), misfires (cotton puff), pinned (purple) and prone (green) as well as markers or a deck of cards to determine the active player. The game tables are the heart of this game. Buck and Ball is for shooting; War Club and Musket Butt is for melee. Morale and Movement charts also are included. This page contains definitions and brief explanations of how to play the game. If in doubt, use common sense.

Maurice Lite Rules for the 18th Century

Maurice Lite is a sampler version of Sam Mustapha’s rules for warfare in the 18th Century.