Sahibs and Sepoys Indian Mutiny Rules

Sahibs and Sepoys is a set of free miniatures rules for the Indian Mutiny of 1857 – 1858. Author Alan Hamilton writes:

These skirmish rules are intended for the small actions which were typical of the Indian Mutiny. Thus individual characteristics are very important. The basic Unit is that commanded by a named character who is usually of Lieutenant, Captain or equivalent rank.

The suggested figure scale for rank and file is about 1:6 to 1:10 with 1:8 a good average. This scale is not used for named characters who are 1:1. This is justified in the attitude of the period. They are, therefore, cast in a heroic mould. The unit strength was calculated inbayonets or sabres the officers, sergeants, drummers and so on being extra to this establishment. Thus a company at its full strength of 100 bayonets would be an Officer, drummer, sergeant or strong man (optional) and 8 to 18 rank and file; cavalry squadrons similarly have an Officer, bugler and 4 to 9 rank and file. The Rank and File can include a proportion of Corporals, Naiks etc.

Wierd World War II Rules For Two Hour Wargames’ Nuts!

Wierd War Tales is a free expansion for Two Hour Wargames’ Nuts system. Covering all of the previously unknown aspects fo teh Seocnd World War, including the involvement of rocket troops, zombies and vampires, it looks like a lot of fun.

Incoming!: Vietnam Rules For Crossfire

Incoming! is a set of modifications for using Arty Conliffe’s Crossfire game for the Vietnam War.

Warlords of The Wasteland

Marcus Reynolds offers Warriors of the Wasteland, a set of skirmish level science fiction rules that he devised when he became tired of the shenanigans of a certain miniatures gaming company who shall remain nameless but whose initials are GW.

Science Fiction Logo Fonts

Here’s a neat set of science fiction logos from the past 40 years worth of television and movies in font form. That’s neat, becuase it allows you to scale them up or down as needed. Very useful for science fiction games.