With MacDuff To The Frontier

Ross McFarlane has posted his “With MacDuff To The Frontier Rules” as originally published in the late, lamented Courier.

Naval War WWII Rules

Naval War is a set of free wargames rules for World War II naval battles. From the website:

Naval War is a Tabletop Naval Miniatures Game designed to be played on a table-sized battle area with World War Two ship miniatures. The game rules and any aids needed for play are free and available for download on the site. The game is not tied to a specific minatures line and is suited for many different game scales (1:1800 – 1:6000)

Naval War is a game, not a simulation. The aim of the game is to recreate the feeling and immersion you get when reading the battle reports of famous sea battle like the Battle of the Coral Sea or the battle of the Java Sea. The focus lies on the action and on the ships on the table, so a lot of the technical details have been worked into easy to read datacards and quick game mechanics.

Fimir Army Book For Warhammer Fantasy Battles

The Fimir Army Book is the latest in a series of high quality fan-created Army books for Warhammer Fantasy.

Corpen 1899 19th Century Naval Rules

Corpen 1899 is a set of free wargames rules for 19th Century naval combat. The author writes:

Corpen:1889 is a set of rules for simulating naval battles in the late 19th century. It was inspired by GDW’s excellent Ironclads and Ether Flyers (I&EF) supplement for the Space:1889 role-playing game. It tries to preserve the “flavor” of that era that I&EF conveyed, while at the same time requiring less dice-rolling and record-keeping than I&EF did. It is based upon my earlier Corpen 18 WWII surface naval combat game, with significant alterations which were required to take into account the much different nature of naval combat in the late 19th century.

Wargamerabbit’s Napoleonic Rules

Wargamerabbit offers a set of free wargames rules for Napoleonics that include a large selection of YouTube tutorials.