Crossfire Meets AK47 Republic

Peter Pig’s AK 47 Republic rules are a lot of fun as a campaign game. Set in the turbulent near once and future Africa, there are rules for designing an army, political maneuvering, morale, adn more. Its your chance to run your own little despotic African nation.

But I’ve always thought that the combat rules were a little lacking. Or maybe its just better tos ay that they just aren’t to my style.

Apparently I’m not the only one who had this thought. Steven Thomas has written a set of guidelines for converting AK47 Republic forces to the Crossfire rules by Arty Conliffe.

MiG Madness – Fast Play Rules For Jets

Wargamer and Teacher Matt Fritz has written MiG Madness, a set of free wargames rules for playing air combat in the Korean War.

Hot Lead and Steel Sinews Yahoo Group

The Hot Lead and Steel Sinews Yahoo group focuses on pulp-era gaming. There are also a set of playtest rules for the period, called “Noir.” Unlike other adventure-miniatures games, this set of free wargames rules is specifically focuses on the period, featuring such things as “hero points” to capture the flavor of the pulp novels.

Gang Warfare Battle and Campaign Rules

Years ago, I played in a play-by-mail game called “Its a Crime.” In that game, you were in charge of a street gang and tried to wrest control of city blocks from the other gang leaders (players). These free wargames rules from the Lincoln Miniature Warfare Society allow you to do the same thing on the miniatures gaming tabletop.

The Lionel Tarr Rules

Jim Wallman has posted the Lionel Tarr Rules for Modern Warfare on his website. Jim explains that these were

written sometime around 1959, these are as published in Don Featherstone’s original 1962 book ‘War Games’ – retyped and made available to nostalgic wargamers everywhere.