Games Workshop’s Lord of the Rings game is a marvelous skirmish system that is readily convertable to many other periods. Hey — Games Workshop proved it by releasing Legends of the Old West, a set of cowboy skirmish rules.
This three story european paper building model looks like it would work pretty good for 15mm miniature wargames. Players of Flames of War should take a look and see if it fits in with their tabletop layouts.
Mike Fischer offers a set of miniature rules called To A Pulp (nice pun). He writes
Pulp gaming, in which each player controls a character or faction from a 1930’s pulp thriller, is growing in popularity. Such games combine the visual appeal of miniatures gaming with aspects of role-playing games, allowing the players to control the actions of tough private eyes, seemingly-helpless dames, brave explorers, and all the rest. I wrote these rules mostly for my own amusement.
The rules are made for simplicity and fast play. The game is meant for use with miniatures, but you can download a set of paper minis for free (see Section XI). All you have to provide is a few six-sided (d6) and ten-sided (d10) dice. The game is meant for two or more players, but it can be used for solo gaming as well.
In Battles of the Revolutionary War, author W.J. Wood contends that — contrary to popular belief — the war was won by American skill on the battlefield. To prove this contention, he examines in ten chapters, ten major battles of the war: Bunker Hill, Quebec, Trenton and Princeton, Brandywine, Oriskany, Saratoga, King’s Mountain, Cowpens, Guilford Courthouse, and the Chesapeake Capes. Each chapter features a detailed narrative of the battle, some useful maps and battle plans, and an analysis of the action. There also are some good organizational charts, and intellience reports. It was well worth the price.
Assault Gun is a set of free wargames rules by David Kershaw. David writes:
This rule set is designed to allow players to simulate large actions of the Second World War using miniature models. Each division is represented by less than 10 bases (regiments and battalions), so players can command several divisions each, and play a recognisable action of the Second World War.