Hot Lead and Steel Sinews Yahoo Group

The Hot Lead and Steel Sinews Yahoo group focuses on pulp-era gaming. There are also a set of playtest rules for the period, called "Noir." Unlike other adventure-miniatures games, this set of free wargames rules is specifically focuses on the period, featuring such things as "hero points" to capture the flavor of the pulp novels.

Age of Sail Campaign

David Manley has written campaign rules for the 1782-1783 naval campaign between the French and British off the coast of India. Manley writes:

Between February 1782 and June 1783 the fleets of French captain Pierre Andre de Suffren de St. Tropez and British Vice-Admiral Sir Edward Hughes fought a series of naval actions along the Indian Coromandel coast in what has become one of the most popular campaign settings for wargamers of the age of sail. Five actions, all largely inconclusive and fought between fleets that were relatively equal in numbers, were fought on the Coromandel Coast, at Sadras, Providien, Cuddalore, Negapatam and Trincomalee.

The Complete Wargames Handbook Online

James Dunnigan's masterwork, The Complete Wargames Handbook, has been out of print since 1997. It's now available online at The Strategy Page.

In The Shadow of Byzantium

The Perfect Captain offers "In The Shadow of Byzantium," a set of free wargames rules for playing a campaing of the conquest of Greece, 1205-1261 AD. Here's what the Captain has to say:

"In the Shadow of Byzantium" puts you at the head of a principality struggling to survive and overpower your neighbours. Judicious use of slender finances to create armies, alliances and acts treachery is essential to victory. Bind other princes to you with marriage alliances to gain a breathing space to perhaps build fortifications to protect your land. Who dares truly wins in this game of big chances and big payoffs, but the winner of today could easily be the loser tomorrow.....

The game can go up to twenty turns, but thanks to our variable game termination rules, the last turn could be anytime between turns 12 and 20, thus making it virtually impossble for the "gang up on the leader" syndrome to ruin everyones fun. One player is rarely so far ahead that they become the target of other players anyway.

The players to choose from:
The Empire of Constantinople
The Nicean Empire
The Duchy of Athens
The Principality of Achaea
The Despotate of Epiros
The Kingdom of Thessalonika
The Venetians of Crete (Lords of the Archipelago)

In the Shadow of Byzantium can be played with up to seven players. A four player game takes about 2 hours to play. There is very little set up and almost no record keeping (just treasury- big deal!). We had so much fun playing this game first time out we believe it is destined to be one of our most popular products ever. It is a fast paced nail-biter where the victor is in doubt until the last turn. Although there is no miniatures conversion available yet (keep an eye out for an Ironbow supplement, though), it shouldn't be to hard to convert to whatever miniatures rules you use.

The Strategy Page

The Strategy Page is "a comprehensive summary of military news and affairs, including battlefield reports, arms sales, weapon tests, space programs, espionage, terrorism, etc. We cover the inside data on how and why things happen."