Postcard from the Revolution is a free wargame that fits on a postcard.
A Fair Battlefield is a free print and play boardgame set in a
pseudo-Napoleonic era. To win, you must push the opposing army back or outmaneuver it, so that your own army can advance and eventually carry The Flag into the other player’s territory. Meanwhile, the opponent can engage you in battles to stop your advancement and try to take control of The Flag.
In A Fair Battleground, skillful deployment and maneuvering is more important than raw impact, but typical winning tactical moves of the era like attacking the opposing armies from behind are forbidden. Asymmetry between players is given not by a different mix of forces or objectives, but rather by the interplay of two pairs of opposing roles (Advancing vs Contending and Attacker vs Defender) that the two players take and exchange during the game. These roles determine both what the players can do and when they can do it, as well as which of the different armies are more useful to each of them.
Battle resolution is basically luck-less, but a simple optional rule that adds a random factor is provided for players who prefer luck-based systems.
(Your Name Here) and the Argonauts is a free solitaire print-and-play game
of adventures and legends set in Grecian mythology. You will take on the role of a hero set out to recover treasure, slay monsters, and find a place for yourself in the retelling of Greek myths. The game is played with a set of (initially) 30 cards that represent the monsters, treasures, and gods will become the tale of your adventure. This deck, and your character, will change and grow as you play more games, which is meant to reflect how tales become more embellished and outlandish each time they are told.
The Lord of the Rings Adventure Deck Game is a free print and play solitaire game.
Micro Space Empire is a print-and-play solo game.
Micro Space Empire is a short “express” type game for one player. It was an entry in the QPnP (Quick Print and Play) contest; it is designed to be portable and easily constructed (less than 20 cards to print, plus a player mat).
The player is the ruler of a single solar system. There are ten other systems available to conquer and each system has its resistance to conquest and can provide resources to your expanding Empire. Resources are used to enhance your military and research new technologies. However, creating a vast interstellar Empire is not without its challenges; events such as revolts and invasions can pose obstacles to your rule.
The object is to survive and accumulate as many victory points as possible before time runs out.