French and Indian War Skirmish Rules

Andy Watkins has these free simple skirmish rules for fighting miniature battles set in the French and Indian War. These rules belong to the “less is more” category.

Fur Wars II

Fur Wars II is a set of adaptations of the commercially available Pig Wars rules. Fur Wars is for the French and Indian War.

La Petite Guerre Skirmish Rules

La Petite Guerre is a set of free wargames rules for the 18th Century.

This game represents an easy yet historically realistic method for simulating 18th century skirmishes.Consequently, all figures should be mounted individually. I use 1×1 inch stands for 25 mm figures. A number of markers are necessary to play La Petite Guerre (I use plastic beads, although cardboard chits would work just as well). You will need markers to distinguish light wounds (blue), severe wounds (black), panicked (yellow), misfires (cotton puff), pinned (purple) and prone (green) as well as markers or a deck of cards to determine the active player. The game tables are the heart of this game. Buck and Ball is for shooting; War Club and Musket Butt is for melee. Morale and Movement charts also are included. This page contains definitions and brief explanations of how to play the game. If in doubt, use common sense.

La Petite Guerre Skirmish Rules

La Petit Guerre is a set of free wargames rules for small scale actions in North America in the 17th – 19th century.

Montcalm and Wolfe On Top of The Rock Rules

Montcalm and Wolfe On Top of The Rock is a set of free wargames rules for gaming the Battle of the Plains of Abraham.