To Ur Is Human Sumerian/Mesopotamian Warfare Rules

To Ur Is Human is a set of free wargames rules for Sumerian/Mesopotamian warfare. The game is designed to be played with 15mm figures on a grid.

Ancient Wargames Rules

Nick Salmon offers a set of free wargames rules for ancients warfare. The author writes:

These rules can be used from antiquity up until the late medieval period, they depart from the norm in that they have no rigid turn sequence. Instead players take turns to command their troops until a situation occurs which occupies the commander allowing the initiative to pass to the other player. Combat results are handled by progressively worse morale and no figures are removed from the table. As befitting my age the rules are a bewildering mixture of imperial and metric measurements. Any areas not covered should be resolved with common sense or a die roll.

Ancients Rules

David Wareham offers a set of free wargames rules for Ancients battles. They use an alternate movement system and whole figure casualty removal.

Minimal Melee Combat

Minimal Melee Combat is a set of free wargames rules designed to depict combat between sword armed adversaries.