Eureka Miniatures offers And All For One, a set of free miniatures rules for playing swashbuckling miniatures games such as the Three Musketeers. The four page rules set is done in an interesting flow-chart style, making it very easy to follow.
Pictors Studion has an English Civil War rules adaptation of Games Workshop’s Warmaster rules.
Clif Castle offers a set of free wargames rules for the pike and shot era. Clif writes:
These rules were designed with a couple of purposes in mind neither of which is to refute or downgrade any other rules set for this period. The authors of other rules sets for this era have my greatest admiration and gratitude. Dave Millward and George Gush are unquestionably the Fathers of gaming in this period. Their rules have given me 20 years of fun and history. Trevor Halsall of Newbury and Phil Barker’s DBR have added to this legacy. I hope to add to this in some small way with these rules. This period is by far the most colorful and difficult to wargame. These rules use cards and action points for movement and combat and the most popular basing system. They are designed for ease of play and, I hope, to reflect your vision of this era.
The rules use event cards, and include provisions for that most fun of the weapons of the era: the war wagon.
The Perfect Captain offers “In The Shadow of Byzantium,” a set of free wargames rules for playing a campaing of the conquest of Greece, 1205-1261 AD. Here’s what the Captain has to say:
“In the Shadow of Byzantium” puts you at the head of a principality struggling to survive and overpower your neighbours. Judicious use of slender finances to create armies, alliances and acts treachery is essential to victory. Bind other princes to you with marriage alliances to gain a breathing space to perhaps build fortifications to protect your land. Who dares truly wins in this game of big chances and big payoffs, but the winner of today could easily be the loser tomorrow…..
The game can go up to twenty turns, but thanks to our variable game termination rules, the last turn could be anytime between turns 12 and 20, thus making it virtually impossble for the “gang up on the leader” syndrome to ruin everyones fun. One player is rarely so far ahead that they become the target of other players anyway.
The players to choose from:
The Empire of Constantinople
The Nicean Empire
The Duchy of Athens
The Principality of Achaea
The Despotate of Epiros
The Kingdom of Thessalonika
The Venetians of Crete (Lords of the Archipelago)
In the Shadow of Byzantium can be played with up to seven players. A four player game takes about 2 hours to play. There is very little set up and almost no record keeping (just treasury- big deal!). We had so much fun playing this game first time out we believe it is destined to be one of our most popular products ever. It is a fast paced nail-biter where the victor is in doubt until the last turn. Although there is no miniatures conversion available yet (keep an eye out for an Ironbow supplement, though), it shouldn’t be to hard to convert to whatever miniatures rules you use.
Pirates anyone? Pieces of Eight is a set of free wargames rules from Andy Watkins portraying Hollywood pirate skirmishes. They are a relatively simple set of rules — but that’s a good thing! Who wants complications when you’re playing pirates.