Clif’s 1490-1690 Rules

Clif Castle offers a set of free wargames rules for the pike and shot era. Clif writes:

These rules were designed with a couple of purposes in mind neither of which is to refute or downgrade any other rules set for this period. The authors of other rules sets for this era have my greatest admiration and gratitude. Dave Millward and George Gush are unquestionably the Fathers of gaming in this period. Their rules have given me 20 years of fun and history. Trevor Halsall of Newbury and Phil Barker’s DBR have added to this legacy. I hope to add to this in some small way with these rules. This period is by far the most colorful and difficult to wargame. These rules use cards and action points for movement and combat and the most popular basing system. They are designed for ease of play and, I hope, to reflect your vision of this era.

The rules use event cards, and include provisions for that most fun of the weapons of the era: the war wagon.

Fighting For The Pharaoh Rules

The prolific Matt Fritz offers Fighting for The Pharaoh, a set of simple and free wargames rules for refighting the battle of Kadesh in miniature. The best part is that, in addition to the rules, Matt also offers paper figures in both color and black and white. LIke all of his games, this one is designed for Matt’s students.

Computerized Space Hulk Game

QSpace Hulk is a computerized version of Games Workshop’s classic miniatures-board game Space Hulk. Its designed for two people to play over the ‘net, via a network, or by email.

Star Wars Starship Rules

The Napnuts offer Captain Arjuns’ Starship Combat Rules. These are perfect for recreating your favorite starship battles from Revenge of the Sith, A New Hope, or any of the other Star Wars movies.

Star Wars Miniatures Rules

Just in time for Revenge of the Sith, the Singapore Napnuts offers Senator Arjuns’ Star Wars Skirmish Rules.