Corporal John Age of Marlborough Rules

Corporal John is a set of free wargames rules for the Age of Marlborough. The author writes that:

The set can be used, not only for Marlborough’s wars, but for those of Charles XII, Peter the Great, Louis XIV and even Gustavus Adolphus.

 The rules are fast-play but still retain the detail to give the correct flavour of the period.  They will handle games of  thirty or forty units per side or  much smaller games with a handful of units.

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Fearless Science Fiction Arena Combat Game

Fearless is a set of free wargames rules that are:

… intended as a fast-paced science-fiction tabletop game including role-playing elements, with a universe full of unknown possibilities as the setting. It allows you to guide mercenaries from various backgrounds into breath-taking fights in the Arenas of Fearless. Additionally prepared scenarios and the possibility to customize your characters offer even more fun to play the game.

Gene Autrey and The Phantom Empire

Gene Autrey’s serial, The Phantom Empire is available for viewing online. It’s a great mix of cowboys and science fiction:

From IMDB:When the ancient continent of Mu sank beneath the ocean, some of its inhabitant survived in caverns beneath the sea. Cowboy singer Gene Autry stumbles upon the civilization, now buried beneath his own Radio Ranch. The Muranians have developed technology and weaponry such as television and ray guns. Their rich supply of radium draws unscrupulous speculators from the surface. The peaceful civilization of the Muranians is corrupted by the greed from above, and it becomes Autry’s task to prevent all-out war, ideally without disrupting his regular radio show.

A Torrent of Steel Modern Armor Rules

A Torrent of Steel is a set of free wargames rules for armored battles 1950 – 1990.

Designed for 1/300th battles in the period 1950 to1990, AT oS provides a brigade or divisional level game. Our group has fought actions involving 2-300 model vehicles a side and finished it in an evening.

The rules work on the well-proven “fistful of dice” principle, and enable large formations to blaze away at each other without recourse to repeated die rolls. Infantry, artillery and air support are catered for

These rules cover armoured conflicts around the world – the Six Day and Yom Kippur Wars, the Indo-Pakistani Wars the First Gulf War, not to mention unrealised conflicts like a Soviet invasion of Western Europe.