Black Skies Starfighter Combat Rules

Black Skies is a set of free wargames rules for star fighter combat. The author writes:

A while back I was looking for something new to play and decided I’d like to try a star fighter combat game. I checked out a variety of rule sets and found nothing that I really liked. In fact, the most popular set seemed to be unnecessarily complex and slow, not something I expected from a set of star fighter rules. What I expected fighter combat to be was FAST. Complex and slow just didn’t work. So I set out to create my own (with plenty of help from the guys at my local war gaming club). I tried and liked an unfinished set by Shaun Austin which had several good ideas, but I thought the turn sequence could be streamlined. Using the basic card movement idea, and a simple combat system I tried to make these rules feel more like the fast deadly action I imagine star fighter combat should be.

Greater Space Battles

Greater Space Battles is a set of solo rules for space battles using miniatures from Solipsist Games.

War In Space Rules

War In Space is a set of free wargames rules for star ship combat. What makes it different is that it uses standard playing cards for giving orders.

Tacship Space Fighter Combat Rules

Tacship is a set of free wargames rules for space combat by John Tuffley. He writes:

Tacship is a simplified fast-play rules system for simulating combat between manned space fighters. The game may be played on a hex grid map or on a plain table area by substituting inches for hexes and measuring turns in 60 degree increments (the same as a one hexside facing change). Fighter models should be mounted on stands, preferably with a one inch hex base, if a grid is being used.

Full Thrust Cross Dimensions

Full Thrust Cross Dimensions is a Full Thrust rules variant. It brings together rules from the various books and tries out some new ideas.