Activation Roll, Action Point Alternate Skirmish Rules For Warhammer 40K

Gemini is a set of alternate skirmish rules for Warhammer 40K that use an Activation Roll, Action Point system.

There seem to be quite a few people who love the Warhammer 40K Universe, but who are less than enamored with the rules.

Terminus Gate Basic Rules

Spider Monkey Games offers the basic rules for their Terminus Gate game for free. Terminus Gate is a skirmish game set in a distant future.

The site has both printer-friendly and digital friendly versions.

Micro Squad: The 1:1 Scale Game

From GHQ comes a 1:1 scale game for 1/285th scale miniatures called Micro Squad. The authors write:

Here’s THE WWII 1:1 GAME for 1/285th scale military miniatures!
Based on the popular “Micro Armour: The Game – WWII” platoon scale rules, Micro Squad: The 1:1 Scale Game – WWII is designed for both the history buff and the 6mm wargamer. Training, experience, and “cohesion” of players’ forces are important factors in deciding the outcome of each battle.

This NEW expanded edition includes:

* 27 pages of weapons and aircraft data for Finland, France, Germany, Hungary, Italy, Japan, Poland, Romania, the Soviet Union, UK, and US.
* Full color game markers
* Quick reference Combat Table Card
* How-to guide for designing scenarios
* 10 ready-to-play scenarios

GAME SCALE: 1 miniature = 1 vehicle/weapon, 1 inch = 25 yds/meters, 1 turn = 1 real time minute

Micro Armour: The Game – WWII

From GHQ comes Micro Armour: The Game – WWII. The authors write:

GAME SCALE
1 sq. inch stand = 1 platoon
1 inch of terrain = 100 yds/meters
1 turn = 3 minutes battle time

Since its release in 2001 “Micro Armour: The Game – WWII” has been one of the most popular platoon level rule sets for micro scale games around the world. Designed for both beginners and skilled players, this unabridged, full-color edition includes updated in-depth rules with examples covering ground combat, air strikes, movement, and terrain.

Into The Fray Core Rules

Into The Fray is a set of free wargames rules for fantasy skirmishes. The authors write:

Designed so that each player will field between 15 and 20 figures in a standard battle, a game of Into the Fray will last about 2 hours with experienced players. The game includes rules for the standard fare like movement, combat and morale, and also includes a system for magic and special abilities that will keep things interesting even for veteran players.

Available only in an electronic format, ITF is a print and play game. It keeps the initial cost down and allows you to make as many or as few miniatures as you need to form your army. With a few supplies (cardstock and glue sticks) and a few hobby tools (a hobby knife and a straightedge) you can build all of the cards, miniatures, counters and templates you need. Add in a handful of six siders and a tape measure and you will be ready to get Into the Fray!!