From War Times Journal, 1943 is a set of free wargames rules for battalion level combat in World War II.
rules
Red Actions! Interventionists
The Perfect Captain’s games are amazing combinations of form and function, with artwork that really matters to the game. They now have an expansion to their earlier Red Actions! Russian Civil War game that deals with the various nationalities that intervened in the strife. There’s also a new campaign.
Port and Cigars Napoleonic Rules
Port and Cigars is a set of free wargames rules for the Napoleonic period. The authors write:
usable in all scales and all base sizes; by God I don’t care a Damn if you use cardboard chits.
They draw upon decades of research and literally hours of watching” Sharpe”.
With these rules you can follow Wolfe to Quebec , Wellesley to Assay. , Stand in line as your Prussians deliver their automated volleys or lead the charge of your Cuirassiers as they punch a hole in anything in their path.
Port & Cigars is playable in a hour. Time for glory on the tabletop and enough to repair down the tavern; (with a few bottles of wine,) to celebrate your victory.
It uses a single D6. No modern twenty sided or D percent here thank you! If the D6 has served us for a hundred years it shall serve a hundred more!
Here you can finally use all those armies you bought but are about to E-Bay because all other rules systems suck. Two plastic box sets and your army is ready. No quibbling over vague rules anymore as quibblers are flogged senseless the moment they start.
Letters of Marque and Reprisal Age of Sail Wargames Rules
Letters of Marque and Reprisal is a set of free wargames rules for replaying battles in the age of fighting sail. It’s meant for battles where each player would control one ship, rather than a squadron or fleet. It looks perfect for pirate battles.
Last Hussar’s World War II Rules
The Last Hussar blog has a set of free wargames rules for World War II. They’re a work in progress, so you’ll want to stop back by on a regular basis.