Matt Fritz offers a simple set of rules for recreating the 450 BC naval battle of Salamis between the Greeks and the Persians. The site even has links to paper models that you can use to play the game.
The indefatigable Jim Wallman has a new set of miniatures rules called “The Pirates of Yendor.” It’s for fantasy naval warfare, with rules for elf and dwarf galleys, corsairs and such. It also has an interesting pre-planned movement system using cards.
It all makes me want to get out my old Games Workshop Man O War figures.
Andy Watkins offers Nelson’s Wars, a set of rules for miniatures battles in the age of fighting sail. The mechanics are based on the Silent Death rules, which use dice of different sizes (d4, d6, d8, d10 etc.) to distinguish between different weapons systems.
Admiralty is a set of free miniatures rules for the age of fighting sail. Its designed for 1/2400 miniatures. The authors write:
Admiralty is a set of miniature wargame rules that re-create battles from the age of the fighting sail. The game concentrates of the core features of period naval combat including sailing, cannon fire and boarding actions. The rules are geared to allow large battles to be fought over realistically scaled areas of “sea” as player struggle to pummel, dismast and capture their opponent’s vessels. The rules are split into six sections, each of which deal with a particular aspect of the game. Playing aids such as ship log, firing arc and the all-important combat chart can be gotten on the main Admiralty home page.
Here are some instructions for making a beautiful game board — complete with islands for WizKids’ Pirates of the Spanish Main constructable miniatures game.