Tarnhelm’s Terrible Tome 0e D&D House Rules

Tarnhelm's Terrible Tome is a set of house rules for the 1974 edition of Dungeons and Dragons. The author writes:

Tarnhelm’s Terrible Tome is a set of house rules for the original 1974 (0e) version of the world’s most popular tabletop fantasy roleplaying game (and modern clones, like Swords & Wizardry). These house rules are modern renditions of the house rules the author used with his original edition games in the 1970s.
Some of house rules included:

  • A simple “skills” system based on class and background instead of lists of skills
  • A Hit Point/Body Point system where Hit Points represent fatigue and Body Points represent actual wounds.
  • Ritual Magic
  • An alternate alignment system
  • Critical Hits and Critical misses
  • A class based weapon damage system that ends class weapon restrictions.
  • An optional Armor system that ends class restrictions on wearing armor
  • An optional class: the Mnemonic Mage
  • Optional Divine Intervention rules

This digest-sized edition of Tarnhelm’s Terrible Tome is designed to be printed double-sided using the booklet-printing feature of Adobe Acrobat, the pages can be folded and stapled to create a “0e” style digest-sized booklet.

Krendel Free Universal RPG

Krendel is a free, universal RPG. It is really an impressive work, well written, with numerous illustrations. The mechanics are also worth a look. I can see the single roll mechanics being adapted to skirmish rules for miniatures as well as for use in RPGs.

40K Unlimited Warhammer 40K Fan Rules

40K Unlimited is a set of fan created alternative rule for Warhammer 40K.

Ninth Age Alternate Warhammer Fantasy Rules

Given the general fan anger over the direction Games Workshop has taken its Warhammer Fantasy property, it is no surprise that fan written alternatives have cropped up. One is The Ninth Age, a a set of free wargames rules for playing mass fantasy battles. It looks very well done, and has a large number of army books.

Random Solo Adventures: Ghost Manor

Ghost Manor is a solo adventure based on the Random Solo Adventure system. The author writes:

Ghost Manor is a FREE tiny Random Solo Adventure.

At 37 pages, it takes you on a quick, but fun, journey through a random haunted mansion, filled with ghosts, spirits and even werewolves! Spend a night and gain a fortune...

The book is based on the Random Solo Adventure rule system, though a bit minimized for the free version.

This is released for FREE (or pay what you want - all support is appreciated and makes it possible for us to continue create new gamebooks!) for anyone to download and even spread further to your friends and family.