Panzer Kids Basic

Panzer Kids Basic is a set of pay-what-you-want rules for tabletop skirmishes between WWII tanks. The author writes:

Panzer Kids Basic contains all the rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to use. The rules outline how to set up the battlefield, deploy your tanks, move them to get the best shots on opponents while taking advantage of cover, and attack! The game offers suggestions on matching up opposing tanks from World War II, with cards describing game stats for several period Axis and Allied tanks.

Panzer Kids introduces wargaming newcomers to fundamental elements like movement, range, line of sight, cover, and casualties. Appropriate for adults interested in learning about miniature wargames or introducing children to the hobby.

The 16-page PDF files includes basic rules, examples, tips, and tank stat cards. Two full-page extras include all eight tank cards on one sheet and a turn summary reference sheet.

Featherstonian Rules For The Franco Prussian War

Tony’s Toy Soldiers’ blog offers a two-page set of Featherstonian Rules For The Franco Prussian War.

40K Unlimited Warhammer 40K Fan Rules

40K Unlimited is a set of fan created alternative rule for Warhammer 40K.

Ninth Age Alternate Warhammer Fantasy Rules

Given the general fan anger over the direction Games Workshop has taken its Warhammer Fantasy property, it is no surprise that fan written alternatives have cropped up. One is The Ninth Age, a a set of free wargames rules for playing mass fantasy battles. It looks very well done, and has a large number of army books.

Munera Sine Missione, Exagoni Libero Gladiator Rules

Munera Sine Missione, Exagoni Libero is a set of free wargames rules for gladiatorial combat. The author writes:

These rules are an adaption of Munera Sine Missione (v2.1) by Alan Saunders, 2002-2012, which were based on “We Who Are About To Die Demand a Recount” by Gary Comardo and published in Issue 67 of “Saga”. The special attacks were chiefly inspired by Chris Peers’s Gladiator combat rules in the Foundry Miniatures Compendium.
Main differences are :-
1. I have adapted the game for those that do not have a hex mat or prefer to play
without one.
2. “Strength” renamed “Stamina”.
3. Spear and Lasso ranges increased.
4. I have added the Arbelas, Scissor and Murmillo as fighter classes. Rules for the
Arbelai and Scissores’s special weapons have been added.
5. Modifiers on AP or Attack roll have been repeated in the weapon descriptions to
speed things up.
6. Rules for the Galerus have been added and changed slightly.
7. An Appendix of “Special Attacks” added and relevant modifiers for Appealing to the Crowd added to that table.