Pax Stellarum Rules

Pax Stellarum is a set of free wargames rules for starship battles. The author writes:

PAX STELLARUM is a spaceship Tabletop Miniature gaming ruleset designed to be able to represent ships from any Sci-Fi universe.

Players are not limited to just designing ships, but can also develop their own fighters, weapons and troops. This allows players to design different forces for each race they play with, thus better representing the diversity found in Sci-Fi universes.

The ship construction system was developed to accommodate designs from extremely different scales. Players may create functional ships of merely 1 hull point or behemoths with dozens of hull points, all of which may be fielded in the same game while keeping game play balanced.

In PAX STELLARUM, miniatures are to be used to represent each ship. Other items such as planets and asteroids make up the scenery in which fleets will clash for ultimate supremacy among the stars.

Invisible Enemy: MicroMachine Warfare Rules

Invisible Enemy is a set of free wargames rules with an interesting premise: that in the future, tiny machines will determine success on the battlefield. The author writes:

This is a game of combat in the realm of miniaturized warfare, which re-creates the struggle between hunter-killer groups of tiny fighting vehicles called MGVs. In Invisible Enemy, the heavy fighting is either over, or its a hundred feet away. On this battlefield, there are only a few units left and they must hunt each other down and clear the field; targets must be secured, gauntlets run or a final swipe at launching a surgical strike. No matter what the original mission was, things have changed and now the remaining units must finish it. Despite their microscopic size, it is the MGVs that always end up doing the heavy lifting.

Macrocosm Science Fiction Skirmish Rules

Macrocosm has a new line of science fiction miniatures — and a free rules set. From their website:

Macrocosm is a 28mm Sci-Fi Skirmish game set in a future galaxy of excitement, rayguns, weird aliens and wonder.

Players take on the role of a group of adventurers and explorers, represented by a group of miniatures, where they play out scenarios and campaigns to determine the fate of the colonies and to further the glory of their chosen faction… and of course… to have fun!

Point of No Return Starship Rules

Point of No Return is a set of free wargames rules for starship combat with simple vector movement and inertia.

Task Force Zeta Starship Rules

Task Force Zeta is a set of free wargames rules for starship combat.

Pundits will tell you that representing space combat in 3 dimensions is a wasted exercise in mathematics, and that two ships fighting can be equally well represented on a 2-dimensional plane. What happens when you have three ships? ten? Did their captains all just conveniently forget about attacking/defending from the z axis?

Task Force Zeta allows you to fight battles against opponents in a representation of real (3-D) space using vector movement – without doing complex math every time you move or fire. Fourteen different ship classes are provided, along with fighters and bases, as well as basic rules for ship construction – design your own factions or convert ships from your favorite movies/TV shows!