Fallout Miniatures Rules

Fallout is a legendary computer role playing game. Set in a post nuclear world, it has a 1950s science fiction aura. Here’s a miniatures game set in that world.

Starship Troopers For Dirtside

Here are some rules for using the Dirtside II system to recreate battles from Heinlein’s Starship Troopers.

Fistfull of Tripods Rules

Ty Beard’s Fistfull of Tripods is a set of free wargames rules for fighting battles from H.G. Wells’ War of the Worlds. It is a tactical level game, where one stand is a platoon. I’ts designed for 1/300 (6mm) scale figures.

NOTE: This is an updated URL. The old one was no longer working.

Urban Myth Cyberpunk Rules

Jon Clarke has writtenUrban Myth , a set of free wargames rules set in a kind of a near future cyberpunk setting. What makes these rules stand out is in the basic die mechanism. It uses a d100 system (rolling two ten-sided dice), but you read the dice differently depending upon the difficulty level of the task:

All rolls are on d100 needing to get equal to or less than the Attribute being tested against.
How the dice are read depends on the difficulty of the test. If the action is easier it may be reduced one step or more, if harder increased one step or more.
There are three levels of difficulty for any task:
Easy: roll d100, read the dice the worst way in relation to the task (generally speaking you read the dice to fail, but if they succeed either way place the lowest dice as tens)
Normal: roll d100, identify one dice as tens & one as units before rolling.
Hard: roll d100, read the dice however you like.

Stargate Rules

This site has a set of modifications for playing Stargate SG1 games using Devil Dog Designs’ Dogs of War rules. There also are some good pictures of not-Stargate miniatures, which I assume are the ones created by Eureka Miniatures.