Raging Empires WWI Rules

Raging Empires is a set of free wargames rules for WWI actions.

The authors write:

The Raging Empires rule system has been developed by WW1 enthusiasts to create a fast flowing game which captures the feel and flavour of this fascinating conflict.

This draft version of the rules contains all the game mechanics necessary to re-fight historical battles in all theatres and phases of the First World War, from the war of movement of 1914 to the major battles of 1916. This will be extended to cover 1917-18 in the full set of Raging Empires due for Autumn release.

One A4 Quick Reference Sheet is sufficient to contain all the information necessary to play. The main rules need only be consulted when players are learning the rules, and occasionally thereafter, to clarify situations as they arise.

Raging Empires is designed to be used for very large battles as well as relatively small encounters. The precision of the movement system and the speed and efficiency of combat makes the game flows quickly and even a closely fought battle of a moderate size can be concluded within 2 hours.

The game is designed to be played on modular hex terrain which can accommodate a range of different terrain features, e.g. open ground, trenches, strong points, hills and slopes, rivers, woods, impenetrable terrain etc.

Poilus – Short Film About WWI Rabbits

The “Poilus” are waiting to leave for the battlefield.
Among them, Ferdinand, a young hare, is playing the harmonica.
A whistling signal is given, the attack begins.
It’s on the no man’s land that he first encounters his enemy, a horrible creature.

When Technology Meets Tradition Early 20th Century Rules

From the Yahoo Groups Site:

“When Technology Meets Tradition” is a set of rules for wargaming early modern warfare conflicts, roughly from 1895-1915. The emphasis of the author is on early World War I (1914-1915) but other period wars are also of interest, such as the Russo-Japanese War or the Boer wars. The rules are fast-play and focus on the problems faced by military tacticians during early modern warfare: when outdated linear tactics and love of the offensive ran head-on into lethal, accurate, and rapid firing weaponry.

Spandau and Lewis WWI Dogfighting Game

Spandau and Lewis is a set of free wargames rules for WWI aerial dogfighting.

1916 World War I Rules

Wartime Journal offers 1916, a set of free wargames rules for battalion and regimental combat in World War I.