Point of No Return is a set of free wargames rules for starship combat with simple vector movement and inertia.
The Miniature Wargaming Editor
Boxer Rebellion Battle of Yangtsun Scenario and AAR
The Din of Battle Blog has a nice scenario for a Boxer Rebellion Battle of Yangtsun, as well as an after-action report.
Hackers And Hustlers RPG
Hackers and Hustlers is a free RPG designed as a “high tech farce.” The author writes:
It is the very near future. You are coworkers and roommates: running a startup out of an old Victorian in San Francisco, where you also live. Your founders went to Burning Man and refused to return. Malicious forces are at work.
Task Force Zeta Starship Rules
Task Force Zeta is a set of free wargames rules for starship combat.
Pundits will tell you that representing space combat in 3 dimensions is a wasted exercise in mathematics, and that two ships fighting can be equally well represented on a 2-dimensional plane. What happens when you have three ships? ten? Did their captains all just conveniently forget about attacking/defending from the z axis?
Task Force Zeta allows you to fight battles against opponents in a representation of real (3-D) space using vector movement – without doing complex math every time you move or fire. Fourteen different ship classes are provided, along with fighters and bases, as well as basic rules for ship construction – design your own factions or convert ships from your favorite movies/TV shows!
Rock Paper Scissors On Steroids
Remember the old Rock-Paper-Scissors game? I’ve often thought that it would be an interesting basis for resolving combat in a miniatures game. But the three traditional hand gestures just wouldn’t provide enough variety.
But how about 15 different gestures — things like the Dragon, Tree and Wolf — with 1,307,674,368,000 permutations.