Using Miniatures With The Lost Worlds Game Books

The Lost Worlds game books are a classic game where two players face off against each other using illustrated booklets that cross index the results of their combat moves. These rules are for using miniatures with the Lost Worlds books.

Wayfarer Tactics Universal Rules

Wayfarer Tactics is a free wargames rules designed to be universal in both setting and scope. The authors write:

Welcome to Wayfarer Tactics, the dynamic miniature wargaming system that puts the whole of the Multiverse under your control!

Using the simple dice mechanic of Pocket-Tactics, you may enact epic battles using whatever models you have on hand (in any scale). You’ll also need a deck of standard playing cards to give your characters orders and activate certain special abilities. Whether you want to play free-range skirmishes in dense terrain, massive squadron battles measured by the yard, grid-based dungeon crawls, or anything else, the modular core rules will adapt to your needs. It can even be played as an RPG!

Omni War Universal Rules

Omni War is a set of free universal wargames rules. The best part of this set is the incredible number of army lists provided by the author:

  • Structures- Buildings and such to add to the battlefield.
  • Ancients/Biblical- Ancient armies from Biblical times.
  • Iliad- Ancient Greece
  • Fantasy- Similar to Warhammer Fantasy units.
  • Man O’ War- Fantasy naval units.
  • Conquistadores- Inca, Aztec and Cortez
  • Napoleonic- Napoleon era armies.
  • ACW- American Civil War.
  • Battleships- Turn of the century naval units.
  • War of the Worlds- Based on the H.G. Wells novel.
  • Modern- U.S. forces.
  • Modern (International)- List of worldwide armies.
  • Vietnam- Vietnam era units (provided by Paul N. Thanks Paul!).
  • Cinematic- From Sci-fi movies: Aliens, Predator & Starship Troopers.
  • Monster Island- Godzilla type monsters.
  • Superheroes- Generic heroes that you can customize.
  • Car Wars- An adaptation of SJ GamesÔ auto-dueling system.
  • Paranoia- Alpha Complex forces.
  • Flash Gordon- Armies on Mongo.
  • Daleks- Robots from Dr. Who.
  • Futuristic- Majority of Sci-Fi units.
  • Ogre- From the SJ GamesÔ miniature system.
  • Battletech- Rules for Mechs, aerospace fighters and tanks.
  • Star Wars- Based on the original movie trilogy.
  • Dune- Based on Frank Herbert’s novels.
  • Warhammer 40K & Epic (Adapted from NetEpic.)-
    • Spacemarine
    • Imperial
    • Titan Legions
    • Eldar
    • Ork
    • Squat
    • Chaos
    • Tyranid
    • Eldar Pirates
    • Slann & Necron
    • Assassins
    • Sororitas
  • Water Units (Adapted from WetEpic)
  • Mythological (Adapted from Encyclopedia Mythica. No religious connotations should be made.)
    • Greek- Olympian Gods and mythical creatures.
    • Roman- Mostly the same as Greek gods.
    • Norse- Viking gods. Re-create Ragnarok.
    • Judaic/Christian- Biblical powers.
    • Egyptian

WarEngine / Shockforce Rules

WarEngine is a set of universal miniatures rules that was the basis for the relatively well-received ShockForce game. ShockForce is now out of print — although miniatures can still be found. You can still get the WarEngine rules, however at the WarEngine Yahoo Group, or via the Wayback Machine. They’re also available at Wargames Vault.

Simply Skirmish Rules

Simply Skirmish is a set of free wargames rules for easy to play skirmish games. The author writes:

Simply Skirmish is a skirmish system based on GZG’s FMA game system and incorporates FUDGE concepts. It’s goals are a simple, easy to use skirmish system, suitable for table top gaming with up to around two dozen figures and is also suitable for Role Playing Games as well. It accomplishes this with simple, yet subtle, rules for combat that are easy to play and remember.