Fast Play Indian Mutiny Rules

Bob Berman offers a set of free fast play wargames rules for the Indian Mutiny, based on “a number of sources, including “From MacDuff to the Frontier” and “The Sword and the Flame.” They are designed for fast play, with all players on one side.”

The Indian Mutiny Page

One of the first historical wargames I saw was of the Indian Mutiny. Here’s a page with a great deal of background on the event. Black Hole of Calcutta, anyone?

Sahibs and Sepoys Indian Mutiny Rules

Sahibs and Sepoys is a set of free miniatures rules for the Indian Mutiny of 1857 – 1858. Author Alan Hamilton writes:

These skirmish rules are intended for the small actions which were typical of the Indian Mutiny. Thus individual characteristics are very important. The basic Unit is that commanded by a named character who is usually of Lieutenant, Captain or equivalent rank.

The suggested figure scale for rank and file is about 1:6 to 1:10 with 1:8 a good average. This scale is not used for named characters who are 1:1. This is justified in the attitude of the period. They are, therefore, cast in a heroic mould. The unit strength was calculated inbayonets or sabres the officers, sergeants, drummers and so on being extra to this establishment. Thus a company at its full strength of 100 bayonets would be an Officer, drummer, sergeant or strong man (optional) and 8 to 18 rank and file; cavalry squadrons similarly have an Officer, bugler and 4 to 9 rank and file. The Rank and File can include a proportion of Corporals, Naiks etc.