Elf Fire I’ve Stood On A Dwarf is a set of homegrown fantasy rules.
Shadowcat does an amazing performance of Tolkien’s Misty Mountains song from The Hobbit. More amazingly, she does all 27 verses:
Dust Land is a skirmish game that the author says is somewhat based on the music video “Slow In Reverse”:
Dust Land is a free miniature game made by myself with the help of a few friends. The game is roughly based on the music video “Slow in Reverse.” Except a lot of the ideas came from my own head. Even the planet is of my own idea. Kind of like an alternate Earth!
During the video I wanted to make my own game, and thought that an apocalyptic wild west game hadn’t been done before. So I started writing it and this is where it is now. 5 months later and still going strong!
The game’s plot is the church of the Dark Brotherhood, worshiped the underworld and converted 25% of the New Worlds population. Fenrul started the Dark Brotherhood but was killed by Joseph, the leader of the Order of Kings. Five years later, after the underworld and many followers of the Brotherhood figured out Fenrul’s secret to go through the underworld, and the New world, atttacked. Cities were destroyed and armies ripped apart on Judgement day. Small towns and settlements survived for the most part but the New World was changed drastically. Almost all of the moisture was stripped and the vegetation killed! The New World was in a dessert era. One that would never end. Water became a commodity, and the dependance on one another increased.
This is the game in a nut-shell. I hope you all enjoy, and more fluff and back story will arrive at later dates.
Read more: http://dustlandthegame.proboards.com/index.cgi?board=game&action=display&thread=5#ixzz1hlyZmuE9
The Spellscape blog has a couple of good tutorials on painting skeletons. They look absolutely terrific.
Darker Dungeons is a free RPG. From the author’s website:
Darker Dungeons is a pen-and-paper role-playing game. It is a sister game to Dark Dungeons and Darkest Dungeons.
Like Dark Dungeons, it is based on a specific out-of-print edition of a specific game which cannot be named for legal reasons. However, unlike Dark Dungeons it doesn’t try to faithfully emulate that game. Instead, it tries to bring it up to date by replacing many of the disparate game mechanics with a unified system (although it is careful to keep the probabilities of success/failure of actions the same to within +/-5%, so the feel of the game is very similar to Dark Dungeons).
Additionally, Darker Dungeons takes advantage of the fact that it does not need to stick to its source material as closely by including other changes, including:
Ability Scores and hit points no longer being randomly generated.
Changes to classes (the human Mystic has been replaced by the demi-human Lupine, the Mountebank has been added, and the Magic-User and Elf have been swapped).
Removal of Alignment.
The ability for clerics and magic-users (and elves) to specialise in one or more types of spell at the cost of being less good with other types.
Shields no longer giving a flat bonus to armour class, but instead characters spending Proficiency slots on them to get their bonuses, just like weapons.
The removal of Shield Weapons (Knife Shield, Horn Shield, etc.), and the addition of Flails and Morning Stars.
The game is self-contained in a single book which you can download for free, or if you prefer you can buy the book in printed form.