‘eres To You Fuzzy Wuzzy Colonial Wargames Rules

Bob Cordery offers “Eres To You Fuzzy Wuzzy,” a set of free wargames rules for recreating battles for British Empire in the Sudan.

The author writes:

ETYFW relies upon the use of both average dice (AvDs produce more predictable results) and normal dice
(D6s produce less predictable results) to reflect the following features of the Sudanese Campaign:
• British and Egyptian firepower could destroy Mahdist attacks if they got enough warning;
• British and Egyptian forces moved slowly but surely about the battlefield;
• British and Egyptian forces might be beaten in close combat by the sheer ferocity of the Mahdist
attack;
• Mahdist forces has less predictable firepower than the British and Egyptians;
• Mahdist forces moved in a less formal and therefore more rapid manner on the battlefield than the
British and Egyptians.

Redcoats and The Sudan

Redcoats and The Sudan is a set of free wargames rules for wargames set in colonial era Sudan. THe games are designed for 15mm figures, played on a gridded tabletop.

With MacDuff To The Frontier

Ross McFarlane has posted his “With MacDuff To The Frontier Rules” as originally published in the late, lamented Courier.

The Men Who Would Be Kings Quick Reference Sheet

Here’s an updated QRS for the excellent colonial game The Men Who Would Be Kings.

The Men Who Would Be Kings is a commercial product, from Osprey Games. I have enjoyed playing it.

Fixed Bay’net an’ Uncovered ‘elmet

Fixed Bay’net an’ Uncovered ‘elmet is Colonial Variant for the Breaking of Nations rules