Free D&D Gaming Module: The Tavern of Daednu

The Tavern of Daednu is a free module for Dungeons and Dragons for levels 1 – 3.

There are never enough modules for low level characters.

Be Awesome At Dungeon Design — Free Ebook

Be Awesome at Dungeon Design is a free (as of this writing) ebook with advice on how to create great dungeons for your fantasy role playing games.

Fantastic Heroes and Witchery RPG

Fantastic Heroes & Witchery is a commercial fantasy role playing product that pays homage to the beloved game of my youth. But there’s also a free pdf version.

The authors write:

Fantastic Heroes & Witchery is a 430 pages rulebook, with all the information necessary to run a game of fantasy role-playing. Monsters and magical items are not provided (though they will come in later supplements), but you can use those from other editions of the game, so your books don’t become useless.

The rules are similar to those found in “the original game” and its simulacrums, but draw on several editions to create its own style. Fantastic Heroes & Witchery was done with the following goals in mind: ability to use most earlier material (monsters, magical items, modules, GM books, etc.) without conversion; simple and streamlined rules mostly based on the original game’s mechanics; but also new and different character classes, and many new spells. Overall, Fantastic Heroes & Witchery remains the same ancient game, but with slightly modernized rules plus a few options and additions.

Castle Triskelion Mega Dungeon

Castle Triskelion is an old school fantasy role playing mega dungeon. It’s an ongoing project, and many of the pieces are available for downloading now, including what I have found is the most rare of modules — those for a small group of low-level characters.

Space Age Sorcery Spells For Lovecraftian and Eldrich Gaming

Space Age Sorcery is a free supplement of spells for Lovecraftian and Eldrich gaming. The authors write:

If you’re looking for some wicked-twisted spells that a cyborg sorcerer from a shoggoth-haunted nuclear wasteland might have on-hand or you want to give the next bunch of foul cultists something with a little more oomph than a few magic missile spells, we’ve got you covered.

Here is a collection of over 100 strange new spells that combine magic and technology in bizarre, unsettling and often horrific ways best suited to Lovecraftian Space Opera, Eldritch Cyberpunk, Post-Apocalyptic Sword & Planet campaigns, settings or games.

Want to build a memorable villain or NPC spell-caster? Just switch the spells of a typical Magic User, Cleric or Lich with some of the more blasphemous or insidious spells contained in this book.

But beware; these aren’t the usual run of the mill spells you might be used to. Many of these spells carry a terrible cost. Others are gonzo-batshit terrifying, and a few are so gross that we all know that someone is going to insist on having their character attempt to cast one of them just to see what happens. Not all of these spells are appropriate for every world, setting or campaign. Some of these spells have really drastic consequences, others run the risk of exposing the caster to Dread Powers only fools or those suffering from insanity would ever consider casting (making them ideal for rivals, opponents and hirelings). It’s up to you whether any of these spells are available to player characters or only to NPCs, or not at all. It’s your world, your game and your decision.