Lee Gaddis, founder of Gaddis Gaming, has been featured in an article in Metro Times. Gaddis Gaming makes Tabletoppers, a line of miniatures and a boardgame called “G.U.A.R.D.S.
What makes Gaddis Gaming unusual — and what got it featured in the article — is that the company is a cooperative which focuses on building wealth among residents of Detroit. After serving an apprenticeship, the workers have a voice in running the company.
“My commitment to building wealth in the community is being able to show people another way that businesses don’t have to be ‘you work your fingers to the bone and all the money goes to the CEO,'” says Gaddis. “That doesn’t have to be the way corporations are structured. There’s no reason for that at all except for greed.”
Worker cooperatives, like Gaddis Gaming, run on the idea that within any moneymaking venture “my success is tied to your success.”
“If we redistribute wealth to the people creating the wealth in the society, that allows us to then raise the standard of living for everybody,” says Gaddis.
Gaddis Gaming TableTopper 2.0 launches on Kickstarter
The fantasy of turning any surface into a proper gaming table has haunted game players for decades, with many trying and few succeeding to fill that niche in the marketplace. Enter: Gaddis Gaming and the much-improved version 2.0 of its much talked-about TableTopper.
First we should note that the TableTopper is not a table, we assume you already own one. It is a topper – lightweight and portable – that can easily turn your unsatisfactory table into a gaming surface that is just the right size for any game you are playing. It’s expandable and retractable, so one purchase allows you the versatility of a 4’x4’ or 4’x6’ play area. It’s modular, making it easy to transport and store or to increase the length to 8’ or 10’, if you are so inclined. And it is customizable with an assortment of colors and finishes, logos and designs to decorate the sturdy Out-Of-Play areas.
My name is Manoel Garcia and I am founder of Voxelhouse, a game/art studio. For years I had the opportunity to play several well-known titles (the list is huge) to amuse myself enough. I also had the influence of big electronic titles, and then I started to develop a system of my own for a few years now.
“One more system …” you are thinking this way, I say this because it is what pops my head right now. There are so many systems today in the market, right? Lots of commercial and lots of free stuff that you get lost in so many options. But anyway I decided to launch the system because I have some things in my head that I would like to share with everyone. It is the desire of the creator of anything to expose the public to their work and so I decided to do this.
Scavengers is a game that passes in a world different from ours, with a mixture of magic, steampunk, and lots of history. I did not mention it, but I love writing, and during this time I designed the system, I wrote a lot of lore that I intend to put together with the game, My native language is not English but Portuguese (I was born in Portugal) and I’m translating / Locating all this material for English.
The game was designed thinking in skirmishes combats, small groups of warriors who are fighting each other in pursuit of a larger goal. I have added to this some characteristics that I will present here:
– System based on 6-sided dices; – Live system, constantly expanding and with rules entry and new game supplements – 1/100 scale (15mm can be used as well) – 3D print miniatures available for free – Movement system using tape measure or hexes grid – Action cards to increase the aspects of gameplay – Simple rules that allow the novice player to enter in an easy way in the game and advanced rules system for the more experienced. – 2 initial factions: humans and orcs
The game is being released with two initial booklets
– Core rules, the basic rules of the game that cover the primary aspects of gameplay – Encyclopedia Belicosa – Official Magazine with supplementary information that will contain: additional rules, game factions, stories and a whole series of information for the player Belicosa will be launched regularly as if it were “a magazine” for the game. (By the way, we will accept collaborations)
One point I did not mention is that the game is free, you can download, distribute and play (but you can not sell it!). My wish is that one day, release a printed deluxe version. (If the players like the game, who knows?)
Plans exist and many, but what would come after this first moment? It depends a lot on what the community will do and say. Some points that are already underway:
– War Machines rules- Steam Tanks, Beasts, and Airships – Three new factions: undeads (Geists), dwarves (Dvalin) and elves (Alfir) – Forum and a player community – A site with its own internet domain and with more resources.
In this moment I´m releasing the “number 0” of Encyclopedia Belicosa I invite everyone to download our magazine on: and I am waiting for your feedback and participation.
The rules will be available next July, 11 for download and if you need to get more informations, drop an email for email@example.com or our twitter page https://twitter.com/voxelminis. Our new home page are on the way, and soon our download link will be available.
Scavengers Miniature Wargame
Game Design: Manoel Garcia
Miniatures for 3d print: https://www.thingiverse.com/mgleite/designs/page:1