A Crown Of Paper Wars of the Roses Rules

The amazing Perfect Captain has released a new set of campaign and miniatures rules for the Wars of the Roses: A Crown of Paper. It’s all free, but the quality of the rules and components of the Perfect Captain’s stuff easily matches or surpasses those of commercial sets.

I Shall Call You My Lord Rules

I Shall Call You My Lord is a set of free wargames rules for the Wars of the Roses

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A Coat of Steel Wars of the Roses Rules

The always amazing Perfect Captain has released A Coat of Steel, a set of free wargames rules for the Wars of the Roses. There’s also a campaign game called “A Crown of Paper.”

Fast Play Medieval Skirmish Rules

Fast Play Medieval Skirmish Rules are

designed for fairly large-scale skirmishes; up to about 80 men a player. They will do for many periods or settings, so long as troops can be classed into three distinct broad categories of quality. The rules emphasise the importance of sticking together for mutual protection and the value of weapons with longer reach: spearmen can fight in two ranks, pikemen in three. Men in the second rank with javelins can support.
The rules recognise two ways in which figures may be combined, Contingents and Groups. Contingents are real units (e.g. a Contingent of 15 archers from Berwick under their bill-armed vintnar) and are used for organisational and morale purposes in these rules. A good size for a contingent is 32 points. Groups are temporary (sometimes fleeting) arrangements of men occurring in combat situations. Hand-to-hand combat is fought between Groups (which may be as small as one man each) and casualties occur almost at random within the Group

Also, an add-on for leaders and dueling.

Stout Hearts Medieval Rules

Stout Hearts is a set of free wargames rules inspired by the classic Hal Foster Prince Valiant comics.