was designed to represent the fast-paced action of wuxia fantasy films, a popular canon of Hong Kong action cinema. It has been developed, however, be used for other action-oriented games. It rejects the so-called realism of most rpgs in an attempt to produce a fast, simple system which is accessible to players who don�t like rules but provides enough depth for flavour. It also aims to provide a simple system that retains the tactile pleasures of chucking huge handfuls of dice, a much neglected joy of roleplaying.
HGT uses six sided dice – a whole lot of six sided dice. The combat and crisis system revolves around choosing the colours of dice in your pool to represent your fighting priorities. This reduces the number of modifiers which you need to keep track of and allows for more intuitive combat decisions.