Tigers At Minsk

Tigers at Minsk is a set of WWII rules designed for 10mmm figures on 4 inch hexes. The author writes:

These rules are specifically designed for WWII tactical games to be played in a small area (3′ x 2′ or slightly larger) using 4″ hexes. Units represent individual infantry sections, support weapons and vehicles. Most of the scenarios presented here use a gaming space that is 8 hexes wide by 6 hexes deep if using a 4″ hex with the hex grain running sideways (see scenario maps). The equipment lists and scenarios relate to the east front circa 1943 / 44 and have been developed using Kallistra hex terrain and Pendraken’s 10mm figures.

Hail of Fire Company Level WWII Rules

Hail of Fire are a set of free wargames rules for company level WWII miniatures games. The authors write:

“Hail Of Fire” is a company-level, WWII miniatures war game, designed to be both simple and easy to learn, as well as providing an exciting WWII themed experience that always keeps both players engaged in the action! And best of all, the rules are only five pages long! Not only that, but “Hail Of Fire,” along with various upcoming supplements and army lists, is available to download for free. So print out the PDF, throw some models on the table, and get right into the action!

“Hail of Fire” is a game of combined-arms combat, with rules for infantry, tanks, artillery, and air support. Players will have to learn to use each of these in collaboration to take their objectives and get their men home by Christmas! 😉 “Hail Of Fire” was designed to be played with 15mm models, based in teams of 3-5 on a stand, making it perfect for those who would like to use their armies from other popular war games, such as Flames Of War! Models of other scales and basing styles may be used with little to no modification.