Dad’s Army Rules

The Think Tank offers a set of rules for the Home Guard in Britain during World War II. I’ve never seen the show “Dad’s Army,” but can’t stop thinking about the “Bedknobs and Broomsticks” song, Old Home Guard.

 

Fast Large Air Combats

Fast Large Air Combats is a set of free wargames rules for WWII air combat game using 1:144 or 1:100 scale miniatures. The rules are designed so that a single player can control multiple aircraft.

Panzer Clash Print-and-Play Card Game

Panzer Clash is a free print-and-play card game with a World War II theme for 2-4 players. From the BGG decription:

Pick a side, either Axis or Allies, and build a deck of 40 cards out of a pool of 100 different cards in order to defeat your enemey.
The deck or Supply contains Factories, Units, Events and Terrain Modifiers. Factories are needed to build Units and Terrain Modifiers as well as to power Events. Units and Events, which usually belong to one or more of the four factions (Germans, Japanese, Americans and Soviets) are used to attack and deal damage to the opponent, have certain beneficial effects on the game or are used to weaken the opponent. For each point of damage a Player receives through Units and Events, he or she puts one card from his or her Supply (deck) onto his or her Junkyard (discard-pile). Is a player unable to draw a card from the Supply, he or she loses immediately.

Russian Front WWII Miniatures Game Video

Here’s a photo collage of my WWII Russian Front Game. Figures are mostly Battle Honors. The rules we used were Disposable Heroes. The buildings, roads and river all were hand made by yours truly.

Dark Seas Nightime Naval Warfare Board Game

Dark Seas is a free print-and-play board game about nighttime warfare between naval forces in WWII. From the author:

Here’s a board game (as opposed to a miniatures game) featuring the night battles between naval forces in the Second World War. The game is designed for quick play, but with the intention of highlighting some of the key features of these battles. To play, you should have two six sided dice, a twelve sided die, a hex grid with large hexes, and adhesive-backed paper to make the counters. Optional, but highly recommended are some sets of colored wooden blocks of the type used by Columbia Games in their block games. These make very nifty counters that can be set on edge for ease of use. Below are the rules, a set of scenarios with maps, sheets to organize task groups, and a counter set.