Dungeon Squad: Adventures in the 41st Millennium is a RPG set in the 40K universe.
RPG
Weapons of Body and Soul Martial Arts RPG
Weapons of Body and Soul is a martial arts RPG currently in playtesting. The author writes:
The focus of the game is on being a Martial Artist in a land of mythology, where demons and beasts reign and humans can manifest the energy of their spirit to defend themselves. While the primary focus of the game is on combat, the end goal is not about gaining loot. It is about mastering your skills and learning to overcome challenges, becoming greater than you were and achieving your goals.
While it is a combat focused game, you are not required to play a fighter. There are rules in place to play other kinds of characters. This includes a diplomat, or a skill specialist such as an engineer, an inventor, or a smith. WBS emphasises three main design goals. 1) Realism and accuracy. 2) Skill focused gameplay, with high skill trumping high attributes. 3) Tactics in combat, including reasons to use weaker attacks, or to fight at less than your full capacity
Exosolar RPG
Exosolar is a free rpg
about robots struggling to survive on an alien planet. Players will have to make the most of their limited resources as they overcome obstacles that threaten their mission. This is a rulesÂlight RPG with a focus on narrative. One player is the GM (game master) and controls the world while the other players are the robots.
Hackers And Hustlers RPG
Hackers and Hustlers is a free RPG designed as a “high tech farce.” The author writes:
It is the very near future. You are coworkers and roommates: running a startup out of an old Victorian in San Francisco, where you also live. Your founders went to Burning Man and refused to return. Malicious forces are at work.
Maccabees and Menorahs RPG
Maccabees and Menorahs is a “dreidel powered” powered role playing game designed for play over the eight nights of Hannukah.
The authors write:
Maccabees and Menorahs is a collaborative game where 2-5 players retell the story of Hanukkah. One person will be the Nagid (leader) who guides the group through the story. The other players will take on the roles of the Maccabees. When an outcome is uncertain, players spin the dreidel to find out what happens.
This game is designed to be played over eight short (15 minute) sessions, perhaps after lighting the menorah each night. You could also play it in one sitting.