Weapons of Body and Soul is a martial arts RPG currently in playtesting. The author writes:
The focus of the game is on being a Martial Artist in a land of mythology, where demons and beasts reign and humans can manifest the energy of their spirit to defend themselves. While the primary focus of the game is on combat, the end goal is not about gaining loot. It is about mastering your skills and learning to overcome challenges, becoming greater than you were and achieving your goals.
While it is a combat focused game, you are not required to play a fighter. There are rules in place to play other kinds of characters. This includes a diplomat, or a skill specialist such as an engineer, an inventor, or a smith. WBS emphasises three main design goals. 1) Realism and accuracy. 2) Skill focused gameplay, with high skill trumping high attributes. 3) Tactics in combat, including reasons to use weaker attacks, or to fight at less than your full capacity