Hail of Fire WWII Rules

Hail of Fire is a set of pay-what-you-want wargames rules for company level games in World War II. The authors write.

“Hail Of Fire” is a company-level, WWII themed miniatures war game designed to be both simple and easy to learn while keeping both players engaged in the action! And best of all, the rules are only few pages long! So print out the PDF, throw some models on the table, and jump right into an exciting tabletop brawl!

Using a fast, interactive turn sequence, players are always in the fight. The addition of hidden action points, fast and easy deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other!

Red Flags and Iron Crosses

Bob Corderey offers Red Flags and Iron Crosses, a set of free wargames rules for playing World War II games in 20mm. The rules focus on small actions between Soviet and German forces.

MG-42 Two Hour Wargames Introduction

MG-42 is a set of free wargames rules designed as an introduction to Two Hour Wargames’ Reaction system.

Armour Battles WWII Rules

Armour Battles is a set of free wargames rules for playing out World War II tank battles. The author writes:

Armour Battles is an introductory set of World War Two wargame rules. Based on the larger Combat HQ rules, Armour Battles is a fully playable game.

Armour Battles features three armoured battles set in Lorraine, France in 1944 as Patton’s 3rd Army advances towards the Rhine. The first battle is a small meeting engagement between US and German tanks. The next battle has the Americans attacking the Germans. This is followed by the Americans attempting to break through the German positions as the Germans counter-attack with a Tiger I platoon.

Armour Battles includes all the rules needed to play these battles.

Note that you will need to surrender an email address for a mailing list to get the rules, but I think you could always unsubscribe later.