When Technology Meets Tradition Early 20th Century Rules

From the Yahoo Groups Site:

“When Technology Meets Tradition” is a set of rules for wargaming early modern warfare conflicts, roughly from 1895-1915. The emphasis of the author is on early World War I (1914-1915) but other period wars are also of interest, such as the Russo-Japanese War or the Boer wars. The rules are fast-play and focus on the problems faced by military tacticians during early modern warfare: when outdated linear tactics and love of the offensive ran head-on into lethal, accurate, and rapid firing weaponry.

Into Glory Ride Wargaming Rules

Into Glory Ride is a set of free wargames rules for battles set in the Renaissance and beyond. It covers the era 1500 – 1900.

Fire and Furia Francese

Fire and Fury Francese, from Nick Dorrell, is a variant of my all time favorite wargaming rules set, Fire and Fury. Whereas Fire and Fury is designed for the American Civil War, F&F-F  is for playing miniatures games set in the European wars of the mid 19th century, such as the Crimean War and the Franco Prussian

 

 

 

The Rules With No Name

The Rules with No Name, the classic western wargames rules are available as a free pdf at The War Store.

Charge of the Light Brigade Rules

Charge of the Light Brigade is a set of free wargames rules in which each of five players controls a regiment of the Light Brigade in their fated charge.