“When Technology Meets Tradition” is a set of rules for wargaming early modern warfare conflicts, roughly from 1895-1915. The emphasis of the author is on early World War I (1914-1915) but other period wars are also of interest, such as the Russo-Japanese War or the Boer wars. The rules are fast-play and focus on the problems faced by military tacticians during early modern warfare: when outdated linear tactics and love of the offensive ran head-on into lethal, accurate, and rapid firing weaponry.
Rules: 19th Century
Into Glory Ride Wargaming Rules
Into Glory Ride is a set of free wargames rules for battles set in the Renaissance and beyond. It covers the era 1500 – 1900.
Fire and Furia Francese
Fire and Fury Francese, from Nick Dorrell, is a variant of my all time favorite wargaming rules set, Fire and Fury. Whereas Fire and Fury is designed for the American Civil War, F&F-F is for playing miniatures games set in the European wars of the mid 19th century, such as the Crimean War and the Franco Prussian
The Rules With No Name
The Rules with No Name, the classic western wargames rules are available as a free pdf at The War Store.
Charge of the Light Brigade Rules
Charge of the Light Brigade is a set of free wargames rules in which each of five players controls a regiment of the Light Brigade in their fated charge.